Showing posts with label release. Show all posts
Showing posts with label release. Show all posts

Wednesday, November 14, 2012

Beta 1 Released


Finally, after more than a year of waiting, the first beta of elementary os is here !

Please do backup if needed and upgrade your daily build to Beta 1

Download your copy below



More or less, Beta 1 would still contains bugs as it is not the final version.

Do proceed with care

- See you in Beta 1 -

Friday, November 9, 2012

Taking longer than expected


As we all know, elementary is in preparation for Beta 1 which everyone is anticipated about.

However, it seems like it is taking a much longer time as usual. 

In reassurance to that, elementary team always emphasize on the motto of "When it's ready" - easily interpreted that the team would not rush the project in favor of a predetermined date.

Elementary team is set to deliver high quality materials to their users and not just for the sake of releasing it. 

When its ready


Monday, October 22, 2012

Beta is coming



The thing will finally unveiled itself after a long and anticipated wait for Luna

Gradually, all elementary software for Beta release might be rolled into this ppa

Don't forget to backup everything you need to test the Beta 1

Stay tuned

2710 

Friday, August 3, 2012

Scratch 1.1.1


Due to the active development, Scratch 1.1.1 has been released !

This version is mainly bug fix on the previous version 1.1 and some new features as well.

Changelog:

- Editing operation (open, save, rename, etc) is much more faster due to the migration of GLib to GIO in file handling

- Devhelp plugin added to the set of default extensions for easy referencing of all documentation about GNOME lib's

- Update plugin view dialog, now features icons and about dialog

- Some improvements on Terminal plugin such as copy / paste

- Share button is hidden when there is nothing to share

- General bug fixes



Scratch 1.1.1



The new plugin view



You may install this build from this ppa

Source article is from here or here

Stay tune

Saturday, July 14, 2012

Getting closer to beta release?


It has been a while since Luna was announced and everyone was excited for the beta version of it

For me as an example, I have been trying out Luna since Wingpanel was being pushed to launchpad (Ironic but hey, hardcore fan here, almost all hardcore fan boy does it!)

 Within these few months, everyone has been hardworking on reporting bugs, and the dev's are giving all out to make sure the OS turns out as good as it delivers - simplicity


Milestone luna-beta1

Looking at the luna-beta1 targeted bugs and blueprint, looks like we are on the right track of getting a beta release soon


Anyone's excited ?

Stay tune

Thursday, June 21, 2012

Cassidy James - When it's ready


The below article is written by Cassidy James


When it's Ready



The number one question on everyone’s mind is, “When is Luna going to be released?” The answer is of course, “When it’s ready.” But how do we know when that is? You’re about to find out.
As you may or may not know, elementary doesn’t have a timed released cycle. Other popular operating systems like Ubuntu have decided to make a release at a certain time every year. But for elementary, we’ve decided that we will choose a set of goals to achieve during the cycle, and we release when all of those goals are met and the related bugs are squashed. We track our goals in the form of Blueprints (see: How to See What’s Up Our Sleeves) and assign bugs to milestones.
The first thing to keep in mind is that Luna is in active development; as soon as you finish reading this article, it’ll probably be out of date. To keep the most up to date with our ever-shrinking To-Do List, you should visit launchpad here. Having said that, let’s get specific.

The Underlying OS

Branding

Luna is built on an Ubuntu core. Doing this allows us to inherit a lot of the under-the-hood work that Canonical and the Ubuntu community put in. However, this can also mean that we sometimesinherit their branding on accident.

Granite

Our developer framework has a couple of small issues to iron out, including better use of system resources and better translation support.

Booting Up and Logging In

Before you get to the Pantheon desktop, you have to go through the boot and login process. For Luna we needed a nice Plymouth boot screen and LightDM login. We have a design for our boot screen, but it still needs to be coded. However, only a couple of minor cosmetic fixes are required for our Login screen.

The Desktop

Visual Design

The elementary GTK theme has changed a lot since Jupiter, undergoing a complete redesign to take advantage of the powerful new GTK3. We still have some visual tweaks to make, but it's coming along nicely. We plan to have one more major release before Luna.
Our icon theme has also undergone a major overhaul. Some small issues remain around providing icons in the optimal sizes and colors.
Our default set of wallpapers has been decided (stay tuned for an upcoming post).

WingPanel

WingPanel has been pretty stable for a while now, though a couple of bugs related to multi-monitor and handy shortcuts still remain.

Slingshot

Slingshot, our app launcher, has a couple of touch related and keyboard driven issues to sort out.

Plank

Our favorite dock Plank is being developed by the folks behind Docky with some special tweaks made for elementary. We need the drag-and-drop work thoroughly tested, and we need to sort out a few other outstanding bugs.

Contractor

In Contractor, the nifty service that enables apps to seamlessly pass data back and forth, we need to track down any crashers and iron them out. After squashing the remaining bugs we’ll be all set.

Switchboard

Switchboard is our settings app in Luna and an important part of the OS. Our aim for the release of Luna is to make Switchboard rock-solid both visually and functionally.
In addition to the app itself, we have some work yet for the Plugs that are in Switchboard. With all of the major and extensive changes in Luna, we decided it would be best to focus on getting the Switchboard protocol, developer documentation, and core app as solid as possible before we go bananas writing our own plugs for the desktop. Lucas built a compatibility layer between Switchboard and the existing GNOME settings modules, so that they will work nicely within Switchboard itself.
We did write a few plugs ourselves this cycle, for Pantheon, such as Plank and the wallpaper service. These plugs could use some more polishing for Luna.

The Apps

Files

Files, the file manager app for elementary, is coming along incredibly well. Since announcing it just three weeks ago, it’s had over a hundred bug reports and a handful of blueprints filed, making for some exciting and fast-paced development. The remaining issues are mostly small UI tweaks.

Terminal

Pantheon’s terminal app has been stable development-wise for a while now. The only outstanding bugs are related to shortcuts.

Scratch

Scratch—the text editor that works—has become quite stable, especially with its recent official release. It only has a few outstanding bugs for the Luna test cycle. Another release is likely to happen soon, in which case we’ll be completely good to go.

Maya

Maya is another one of the brand new apps that will make its debut in Luna. It could use some more thorough testing, but as it stands, it only needs better translation support before it’s ready to go.

Noise

Noise is a big step for this release. In Jupiter, we didn’t feel any of the existing music players really lived up to the standards of elementary. With Noise, we’re solving that problem at the source. Its developers are still plugging away, and as such it has over a dozen open bugs to be squashed before its next release.

Midori

Though Midori’s development cycle is technically independent from elementary OS (like many web browsers, they release every couple months), there are a few things we’d like to see, like a stable GTK3 release.

Public Beta

After all of these issues have been wrapped up and the Luna Beta1 milestone is all clear, we can release our very first public beta of Luna. This means a much wider stage for testing while we march towards our release. If the beta testing goes well and we’ve solved all major issues, we can move to release candidates and then finally the actual release of Luna and the beginning of the Luna +1 cycle.

How You Can Help

Bug Squashing

Since we’re an open-source project, the source code of every app in Luna is available for you to download, change, and redistribute. We’re very open to any help from developers willing to squash any of the bugs blocking beta release.

Translations

If you speak more than one language, we could use your help providing localization. We’ve begun to set up teams of translators and it’s never too late to join a translation team.
This post was collaboratively written and edited by Daniel Foré, Cassidy James, and other members of the elementary community.

elementary luna - Official Wallpapers Revealed


Wallpapers

Looks like Luna is getting closer and closer to a public release !

While getting to that, some things have to be done before releasing it 

Here are a set of wallpapers being selected for the release

















Some wallpapers from Jupiter release will also be included such as Cold Evening, Leaves, Starry River and Water Lily.

Download all the wallpapers from here